Creation of a board game
I was contacted by the company Dowino to realize all the screen designs for the Serious Game Classroom Rescue:
Classroom Rescue aims to immerse the player in the daily actions of the association. The game begins with an empty classroom, the mission of keeping the children occupied so that the volunteers can install, renovate and improve the infrastructure. The player alternates between script phases relating the association's mission, and a "bubble shooter" to help improve the class according to the levels reached. More than 200 levels are to be explored to arrive at an ideal school. With a donation mechanism integrated into the heart of the game, Classroom Rescue aims to raise awareness among the general public of the major issues of access to education in the world, while making it possible to raise funds for the association.
Game designed by Dowino.
Client : Agence La Secte - Aide & Action