Design of a board game
A ghost mouse equips a spinning top to save the world from the nightmare monster and its allies. It's up to you to launch it in this adventure full of magic and twists!
SPINBOARD - Ghost Adventure is a cooperative game that is played while standing around a table without a chair. The players take turns to carry out missions together. Each mission represents a different course that they will have to complete with a spinning top through several boards. They represent 8 worlds and many targets to hit.
At the start of each mission, the players together identify the targets and divide up the indicated boards. The first player throws the top on the stone circle of their board and moves it by tilting their board to direct it towards their target. Once on his target, the player guides the spinner towards the exit to pass it on the board held by the next player. The relay dynamic between the players thus continues until the mission is complete, but watch out for obstacles!
Use the various action buttons wisely to help you in your mission: jump to a higher level, teleport to another world and reload the spinning top revival potions.
game designed by Igor Polouchine & Wladimir Watine and edited by BUZZY GAMES .
Illustrations produced in cooperation with Yann Valeani.
SPINBOARD - Ghost Adventure was a long process, which took more than 2 years to come out! I worked from the start on the concept of the game, the character design of the characters and the universe. In the end, I made a lot of elements for this game, ranging from the cover to the boards, through the mini-worlds, the map, etc ...
In addition to this, you will need to know more about it.
The cover was produced in concert with Yann Valeani, who made some final touches and who was the source of a first draft of the visual. apart from that, I have them the opportunity to illustrate the overall visual.